BOUH-Gie is an arcade action game created during a two-day Game Jam. We had 3 Game Designers and 2 Game Artists. The theme for the game jam was 'riptide'. In the game, the rules are reversed: don't kill the phantoms and get hit by their plasma bullets.
The game difficulty increases with each stage. Every 500 points, you advance to the next stage. Each stage is harder than the previous one, meaning there are more ghosts. More ghosts mean more bullets, so as you progress to higher stages, you will reach the next stage faster.
The smaller the bullet, the more points it will give you.
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